Download WildRig Multi 0.18.0 (AMD GPU miner)

GitHub: Download WildRig Multi 0.18.0

WildRig Multi 0.18.0 – This is a further development of the original WildRig miner, with support for operating systems: Windows 7/10, Linux. Where added support for new algorithms. Only for AMD GPU! Dev Fee 2%.

Important! Developing almost all of these algorithms that WildRig Multi supports is not the same as mining Cryptonight or Ethereum. These algorithms are more energy intensive and work intensively with the kernel, especially something like x16r.

Therefore, make sure that your power supplies are reliable enough, the GPUs are stable and the voltage for them is set correctly. Low core voltage does not work here in most cases. If you get instability – start from the warehouse and find the optimal settings.

Supported Graphics Cards:

  • GCN 2nd gen: R7 260, R9 290, R9 295X2, R7 360, R9 390
  • GCN 3rd gen: R9 285, R9 380, R9 Fury, R9 Nano
  • 4th GCN gen: RX460, RX470, RX480, RX550, RX560, RX570, RX580, RX590
  • GCN 5th gen: Vega 56, Vega 64, Radeon VII(but need some changes for better performance)

Pitcairn, Tahiti, and other old 1st generation GCN cards (such as HD 78×0, HD 79×0, R7 265, R9 270, R9 280, R9 370, etc.) are not supported and will not be because they are too old and need to be finalized.


Some algorithms may grow if the –opencl-threads option is set to 2 or even 3 (e.g. phi and skunkhash, but may be unstable)

Higher intensity is not always more hashrate, try more and less than auto

Try usually a different size, for example 64 or 128 instead of the usually used 0 (same as 256).

DEV-Fee (Комиссия):

The default is 2% and can be reduced.

The wildkeccak algorithm is 2% unchanged.


Starting with version 0.15.2, the –opencl-thread and –opencl-launch options are installed automatically when installing auto. If you want to use other values, you can find all the values given below each line of GPU initialization. For example. the lines below mean –opencl-threads 2 – opencl-launch 21×0. Where –opencl-launch consists of Intensity x Worksize

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